![]() So if you choose the poison class and pick up a fire gauntlet, you’ll end up with the capability to create a wall of poison fire. As for your left arm, you’re free to swap out whatever gauntlets you find on the map for the other five elements. Whichever element you choose will be grafted to your right arm for the duration of your match, controlled with the right shoulder buttons on whatever Switch controller you choose to use. The game features a dual-attack system where each arm controls one of six different elements - earth, fire, ice, wind, poison, and lightning - that you can combine for devastating attacks against your opponents.īefore you go into a match - either solo, duo, or group - you pick your character class from those elements. Switching out the guns and grenades common to the battle royale genre for magic is an inspired choice, and the execution is nearly flawless. I’m not exaggerating when I say the gameplay in Spellbreak is phenomenal. ![]() And it really could be if everything else about it wasn’t so goddamn dull. The more I played, the better I got, and soon enough, I realized this might be the perfect battle royale for me. The battle system is spectacular, and I just wanted to keep playing until my eyes would refuse to stay open. ![]() I was immediately and legitimately hooked. I decided to try it out on a whim and found myself ignoring the alarm on my phone that tells me to go to sleep just so I could get in another round or two. Spellbreak is the first game in a long time to click with me like that. Have you ever had a game that just clicked with you right off the bat? You play one game, one level, one match, or one round, and its charms impress you enough that you’re in, no questions asked? ![]()
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